In video games, there is the concept of a “backlog”—a list of games that you want to play, but haven’t gotten around to playing. This is commonly discussed as a source of anxiety, as people accumulate hundreds of games in a list that they have no hope of ever completing. There are lots of videos and articles giving tips on how to clear your backlog, or else chronicling a journey to clear a backlog.
Talk of backlogs is so ubiquitous that people seem to think every gamer has one. This isn’t true. There are myriad ways to approach the consumption of entertainment media, and the backlog is just one. I’d wager that many people would even consider the backlog to be counterintuitive. Would you have a backlog for books, movies, or TV shows? You could, but I think most people just check what movies are available in the moment, and then pick one out.
I recently watched a Transparency video in opposition to the idea of a backlog, from the perspective of someone who doesn’t have one. Now, I also don’t have a backlog, but it struck me that Alicia’s approach is still different from mine. I think Alicia assumes that any list is a backlog, but I actually have a list that I don’t consider to be a backlog.