Cowboy Jutsu

Howdy y’all. Now, you wanna talk about that there cultural appropriation, you wanna talk about the Japonisme Renaissance of the nineteen-hunnerdeighties an’ thereabout. Folks around the world got themselves the fever for the flavor of a ninja, kinda Part Two of the seventies interest in kung fu, itself a sequel of an even creepier post WWII interest in Japanese culture and judo. The Chinese were into it early on (see movies like Heroes of the East and Five Element Ninjas), but no one went whole hog for it like the U S of A.

During that time, Frank Miller had a run on Daredevil comics which featured extremely ninjatastic plots, that ultimately formed the basis of the most recent season of Netflix’s Daredevil series.  Now, I was on the tumblrs when I came across a screen cap of a hilarious tweet by someone name of Sam Kriss:

“imagine a japanese tv show in which someone investigating a corrupt american corporation is attacked by droves of lasso-wielding cowboys”

As it happens, back in my unselfconscious days of youth, I owned a role-playing game called Ninjas & Superspies, which had dozens of martial art forms.  But it didn’t have Cowboy Jutsu… until now!  You can thank me in the comments.  Now I reckon a lot of you will care less about bonuses to Parry and Dodge, so just focus on the color text for yuks in the following section.  (For the interested and egregiously nerdy, I tried to make this balanced within the system by modeling it off of Triad Assassin style from “Mystic China” but made it a bit more versatile and tough with the excuse I was making it an “Exclusive” form.)
[Read more…]

Pitfalls of RP: Limitations of Medium

When playing an RPG with a GM and your fellow humans, it’s important to keep your imagination engaged – to almost overcompensate for the limitations of the medium. Just consider those limitations and the effect they can have. You can’t see the world and the things in it. Even if you have some kind of visual depiction, it doesn’t include a visceral sense of potential dangers. You seldom have a visual representation of other characters. Especially if your RP is internet based, you miss out on their expression and emphasis in speech.

When interacting with NPCs, you always have an inherent knowledge in the back of your head that they are less central to the narrative – less important – than PCs. Additionally, you may have notions about the players that are not meant to be true of their characters. And you may have knowledge of circumstances in the game that your character should not possess, and (intentionally or not) use that knowledge in game. All of these things can lead you to run your character as if they have an impairment or several that you as the player might not: deficits or difficulties with situational awareness, risk assessment, self-awareness, social propriety, speech comprehension, empathy, imagining characters to have thoughts or qualities they do not have, and so on.
[Read more…]

Pitfalls of RP: Inappropriate Sexy

When the hell did so much online RP become erotic roleplay (ERP)? When I started running games in a public forum, when I opened up a campaign to include people I’d never met, I began to encounter a style of play I had never seen before. Players contriving reasons to have their characters be naked, or falling all over each other dramatically. Literally rolling around on the ground screaming about their feelings while other PCs or NPCs were standing around with question marks over their heads. Breathing into other people’s faces with “kiss me you fool” and the like.
[Read more…]

Pitfalls of RP: Bad Representation

Sometimes people are offensive because they are made out of garbage. Sometimes, it’s because they are operating from a position of ignorance – and possibly amenable to education and improvement. If you want to play characters who are different from yourself without perpetuating bad ideas, let’s talk about it. I love it when character groups are more diverse than the players themselves, as long as it’s done right!
[Read more…]

Pitfalls of RP: Garbage Humans

Holy shit, dogg. Why would this even need to be a post? Isn’t it a given that no one would waste their time RPing with sexists, racists, homophobes, transphobes, and so on? Fuck those guys. Don’t play with them. As others have said, tabletop gaming has a white male terrorism problem, and it’s every tabletop gamer’s responsibility to make sure that shit does not go unchecked.
[Read more…]

Pitfalls of RP: Personality Conflict

RPGs are an unfortunately social pastime. I say unfortunately because a statistically significant number of humans have social difficulties which make them extremely incompatible with the significant number of humans who are made out of elbows. It would be a lot easier if you could get the same experience out of a cluster of artificial intelligences, but there is a reason person-to-person play persists as a hobby in an age of video games – the technology ain’t there yet.

Often this is just a matter of people having incompatible personalities. As in the example at the top, an introvert and an extrovert could be quite bad with each other. Political differences can spill into a game, with predictable results. Someone could have a punchy sense of humor while another is sensitive to insult.
[Read more…]

Pitfalls of RP: Character Creation

The Pitfalls of RP series is examining ways people can ruin their own fun in RPGs. This will be focused on players and PCs / player characters, but by the time I’m done may include GMs / game masters. RPGs, as I said before, are the pinnacle of escapist entertainment. They can be great, but unlike passive entertainment – TV, movies – we can personally mess up the experience so many ways.

Right at the outset, some players set themselves up for problems. People create characters they quickly come to hate, or that never feel comfortable in the PC party. You’re playing a game to enjoy yourself. While one would assume that means “do what you feel,” sometimes what we feel could use more careful consideration.
[Read more…]

Role-Playing Games

Role-Playing Games!  Not the computer kind, I speak of the kind with sheets of paper and dice and what the hell is the appeal?  I have spent and continue to spend far too much time in Game Mastering – running these imaginary scenarios so groups of players can pretend to be cool heroes and do interesting stuff.

It is the very pinnacle of escapism and such a big part of my life, I must write about it from time to time on my bloge.  All of these posts will be tagged “Gaming.”  I’m starting with a series about ways players can screw up.  In fairness, I should eventually get to an article or two about my failures as a GM.

There’s different interfaces for RP in this modern age.  Luddites can use books and papers, chill in someone’s basement with the wood spiders.  If you’re using the internet, you can recreate the Luddite experience through services like Skype.  A more common way to do things, I think, is PbP (Play by Post) or using a chat interface.

That’s what I use.  It has an awesome advantage:  The text record cuts down on the need for GM notes.  About ten years ago I got into RPing regularly after a long time without.  I found that I needed a record of game events, and it quickly became a total mess.  With a text record, I can Ctrl-F a relevant term and find out about any past events I please.

The other thing about text-based RP that is interesting: it becomes more like writing prose.  “Live Action” RP, or LARP, is basically improvisational acting.  Text-based RP is a lot more to my liking, as an act and as an art.  And the extent to which it is like writing invites comparison and criticism from a literary point of view.

All that said, I’m going to try to dispense with terminology and explanation of the basics on future posts.  I’ll start making them soon.

A Resurrection Story

This story was partially written by one of my least sucky groups of players ever, in a D&D game. I changed the characters substantially to work better for an audience unfamiliar with that situation, so nothing should be too confusing here. It is a short story about a resurrection, to fit the day in an irreligious way.

The Virile had a rough morning. This sort of thing wasn’t supposed to happen in the city. You go to a magic demonstration and yawn while the party’s arcanist rubs their chin. You don’t go to see your priest’s head explode. There would be a reckoning over this slight because The Virile had a reputation to maintain – the manliest band of heroes in town – but for now the agenda was resurrection.
[Read more…]

Morality in Fiction

What’s the moral of the story? It’s a question you probably left behind in high school, sometimes because the morals are obvious (“well I’m all broken up about that man’s rights“), more often because that’s not why you came to the story in question (“there is no spoon“). I didn’t pay it much mind for years, but recently it’s been getting my attention. I’ll just lay out the thoughts in their own paragraphs, whether they reach a conclusion or not…
[Read more…]