AI Art

My views on AI have changed somewhat, from my initial view that AI lacked the creativity to come up with grand strategies,[stderr] to something more confused. [stderr] Initially, I saw military strategy as a problem of creativity, and AI don’t seem to be very good at that – there’s too much of “output resembles input” for me to be enthusiastic about AI art: it looks more like remixing than innovation.  [By a coincidence, Caine over at Affinity is also posting about AI creativity tonight]

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Dragonfly Forge – Day 2

One of the pleasant surprises is that forging is not anywhere near as kinetic as I expected it to be. There’s a lot of “wait for the metal to heat” then “find the right spot” and hit it a few times, followed by “figure out where to hit it next” and back into the heat. So you’re not emulating a trip-hammer and just wailing away at the metal, which means it’s not tearing up the wrists or elbows. Mostly you lift the hammer and let gravity do its thing.

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